Panels

PyroGine SDK v.2.0.2.215

Pyrogine2D is a pure rendering API suitable for making 2D games and graphic simulations. It’s being developed in and usable from Delphi and other languages that work with standard Win32 DLLs. At present there are around 300+ exported routines which give you a solid low-level foundation for making any type of 2D game. You can build on top of this layer to any level of complexity that is required for your project. The API includes support for surfaces, textures, sprites, audio, streams, archives, databases, INI files, configuration variables, render targets, swap chains and much more. There is also support for event callbacks to you application. You can setup events to standard routines and/or class methods. It supports all the standard calling conventions so most any language can be use if there is a binding that exists for it.

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SyntPanel 1.4.6

Enhanced analog of a standard TPanel component for Delphi. SyntPanel has a title, its visual appearance may be adjusted by the means of themes which you may store either in the project itself, or in Windows registry or .ini file. Component has 15 built-in visual themes for you to easily build your own themes on their basis. SyntPanel may fold and unfold like Windows XP navigation panel and supports Windows XP themes.

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